Monday, December 27, 2010

T-Bolt - head sculpt - The Clockwork Girl

As a gift to Kevin Hanna, the director of The clockwork Girl at Luximation Studios, I did a sculpture of his character T-bolt.

3D rendered model:
by Josh Redmond based of Jeff Matsuda's concept











My head sculpt.

Materials: cardboard, plaster and plaster gauze, acrylic paint, clear-gloss spray, battery, wiring, and light components.





see more at: www.theclockworkgirl.com

Friday, December 17, 2010

Monday, December 13, 2010

Critique - Nicole Jekich - Cavern Painting



Nicole,

looking good!! i saw this awhile ago and its come a long way.

id pick out your points of interest (im guessing the lantern and the dude himself and the eyes in the background and possibly the tunnel at the end) and really direct the eye to these areas.

also a location like this is a great opportunity for playing with light and color; less with line and shape. with a soft brush and low opacity, darken up that BG with your darks. use the same brush with your lights and brighten up the area around your light source.

finally, get that glow going with the eyes too; remember these will also emit a bit of light as well, so use that same brush techique up there as well. with a very vertical composition, contrast between light and darkness will really aid in telling the viewer where to look.

overall moving in the right direction. just feel it needs that last ummph. hope im not not stepping on your toes with the overpaint, but find it easier to show not tell.

hope things are well!!

Alex

visit her site at: nicolejekich.com

original painting (c) 2010 of nicole jekich, over-paint done solely for critique purposes

day 7 - modeling tree guardian - WIP




all blocking in of the model is complete. may need re-topo some geo, but for the most part done. next details and unwrapping.

Sunday, December 12, 2010

day 6 - modeling tree guardian - WIP




modeling almost done. hoping to start sculpting in the details in zBrush soon.

Friday, December 3, 2010